
Terrain Generator and renderer
- seed based.
- mesh with index buffer of 32 bit (up to 4 billion vertices).
- only outside cubes have vertices.
- has an ID grid, of which the vertices are drawn from.
| Status | In development |
| Category | Other |
| Platforms | HTML5 |
| Author | Lucas |
| Made with | Unity |
| Tags | portfolio, Procedural Generation, Voxel |
