Terrain Generator and renderer
- seed based.
- mesh with index buffer of 32 bit (up to 4 billion vertices).
- only outside cubes have vertices.
- has an ID grid, of which the vertices are drawn from.
Status | In development |
Category | Other |
Platforms | HTML5 |
Author | Lucas |
Made with | Unity |
Tags | portfolio, Procedural Generation, Voxel |